|
Rakdos the Defiler
( 6)
Legendary Creature — Demon
(7/6)
Flying, trample Whenever Rakdos the Defiler attacks, sacrifice half the non-Demon permanents you control, rounded up. Whenever Rakdos deals combat damage to a player, that player sacrifices half the non-Demon permanents they control, rounded up.
|
|
|
Rakdos Trumpeter
( 2)
Creature — Human Shaman
(1/3)
Menace (This creature can't be blocked except by two or more creatures.) : Rakdos Trumpeter gets +2/+0 until end of turn.
|
|
|
Rakdos, Lord of Riots
( 4)
Legendary Creature — Demon
(6/6)
You can't cast this spell unless an opponent lost life this turn. Flying, trample Creature spells you cast cost less to cast for each 1 life your opponents have lost this turn.
|
|
|
Rakdos, Patron of Chaos
( 6)
Legendary Creature — Demon
(6/6)
Flying, trample At the beginning of your end step, target opponent may sacrifice two nonland, nontoken permanents. If they don't, you draw two cards.
|
|
|
Rakdos, the Muscle
( 5)
Legendary Creature — Demon Mercenary
(6/5)
Flying, trample Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player's library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells. Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.
|
|
|
Rakdos, the Showstopper
( 6)
Legendary Creature — Demon
(6/6)
Flying, trample When Rakdos, the Showstopper enters the battlefield, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
|
|
|
Rakshasa Gravecaller
( 5)
Creature — Demon
(3/6)
Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Rakshasa Gravecaller exploits a creature, create two 2/2 black Zombie creature tokens.
|
|
|
Rakshasa Vizier
( 5)
Creature — Demon
(4/4)
Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on Rakshasa Vizier.
|
|
|
Ramirez DePietro, Pillager
( 4)
Legendary Creature — Human Pirate
(4/3)
When Ramirez DePietro, Pillager enters the battlefield, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.
|
|
|
Rampaging Spiketail
( 6)
Creature — Dinosaur
(5/6)
When Rampaging Spiketail enters the battlefield, target creature you control gets +2/+0 and gains indestructible until end of turn. Swampcycling (, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
|
|
|
Rampart Crawler
( 1)
Creature — Lizard Mercenary
(1/1)
Rampart Crawler can't be blocked by Walls.
|
|
|
Ramses, Assassin Lord
( 4)
Legendary Creature — Human Assassin
(4/4)
Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.
|
|
|
Rancid Rats
( 2)
Creature — Zombie Rat
(1/1)
Skulk (This creature can't be blocked by creatures with greater power.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
|
|
|
Rank and File
( 4)
Creature — Zombie
(3/3)
When Rank and File enters the battlefield, green creatures get -1/-1 until end of turn.
|
|
|
Rank Officer
( 4)
Creature — Zombie Soldier
(3/1)
When Rank Officer enters the battlefield, you may discard a card. If you do, create a 2/2 black Zombie creature token. , , Exile a creature card from your graveyard: Each opponent loses 2 life.
|
|
|
Rankle and Torbran
( 5)
Legendary Creature — Faerie Dwarf
(3/4)
Flying, first strike, haste Whenever Rankle and Torbran deals combat damage to a player or battle, choose any number — • Each player creates a Treasure token. • Each player sacrifices a creature. • If a source would deal damage to a player or battle this turn, it deals that much damage plus 2 instead.
|
|
|
Rankle, Master of Pranks
( 4)
Legendary Creature — Faerie Rogue
(3/3)
Flying, haste Whenever Rankle, Master of Pranks deals combat damage to a player, choose any number — • Each player discards a card. • Each player loses 1 life and draws a card. • Each player sacrifices a creature.
|
|
|
Rapacious Guest
( 3)
Creature — Halfling Citizen
(2/2)
Menace Whenever one or more creatures you control deal combat damage to a player, create a Food token. Whenever you sacrifice a Food, put a +1/+1 counter on Rapacious Guest. When Rapacious Guest leaves the battlefield, target opponent loses life equal to its power.
|
|
|
Raphael, Fiendish Savior
( 5)
Legendary Creature — Devil Noble
(4/4)
Flying Other Demons, Devils, Imps, and Tieflings you control get +1/+1 and have lifelink. At the beginning of each end step, if a creature card was put into your graveyard from anywhere this turn, create a 1/1 red Devil creature token with "When this creature dies, it deals 1 damage to any target."
|
|
|
Rassilon, the War President
( 5)
Legendary Creature — Time Lord Noble
(3/4)
At the beginning of your upkeep, you lose 2 life and exile the top card of your library. You may play that card for as long as it remains exiled. Each noncreature spell you cast from exile has conspire. (As you cast that spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose new targets for the copy.)
|
|
|
Rat Colony
( 2)
Creature — Rat
(2/1)
Rat Colony gets +1/+0 for each other Rat you control. A deck can have any number of cards named Rat Colony.
|
|
|
Rat in the Hat
( 1)
Creature — Rat Rogue
(1/2)
, Sacrifice Rat in the Hat: Until end of turn, you may cast target creature card that has a hat from your graveyard.
|
|
|
Ratadrabik of Urborg
( 4)
Legendary Creature — Zombie Wizard
(3/3)
Vigilance, ward Other Zombies you control have vigilance. Whenever another legendary creature you control dies, create a token that's a copy of that creature, except it's not legendary and it's a 2/2 black Zombie in addition to its other colors and types.
|
|
|
Ratcatcher
( 6)
Creature — Ogre Rogue
(4/4)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) At the beginning of your upkeep, you may search your library for a Rat card, reveal it, put it into your hand, then shuffle.
|
|
|
Rathi Assassin
( 4)
Creature — Phyrexian Zombie Mercenary Assassin
(2/2)
|
|
|
Rathi Fiend
( 4)
Creature — Phyrexian Horror Mercenary
(2/2)
When Rathi Fiend enters the battlefield, each player loses 3 life. , : Search your library for a Mercenary permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
|
|
|
Rathi Intimidator
( 3)
Creature — Phyrexian Horror Mercenary
(2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.) , : Search your library for a Mercenary permanent card with mana value 2 or less, put it onto the battlefield, then shuffle.
|
|
|
Rathi Trapper
( 2)
Creature — Human Rebel Rogue
(1/2)
, : Tap target creature.
|
|
|
Rats of Rath
( 2)
Creature — Rat
(2/1)
: Destroy target artifact, creature, or land you control.
|
|
|
Rattleback Apothecary
( 3)
Creature — Gorgon Warlock
(3/2)
Deathtouch Whenever you commit a crime, target creature you control gains your choice of menace or lifelink until end of turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
|
|
|
Raul, Trouble Shooter
( 3)
Legendary Creature — Zombie Mutant Rogue
(1/4)
Once during each of your turns, you may cast a spell from among cards in your graveyard that were milled this turn. : Each player mills a card. (They each put the top card of their library into their graveyard.)
|
|
|
Raven of Fell Omens
( 2)
Creature — Bird
(1/2)
Flying Whenever you commit a crime, each opponent loses 1 life and you gain 1 life. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
|
|
|
Ravenloft Adventurer
( 4)
Creature — Human Rogue Assassin
(3/4)
When Ravenloft Adventurer enters the battlefield, you take the initiative. If a creature an opponent controls would die, instead exile it and put a hit counter on it. Whenever Ravenloft Adventurer attacks, if you've completed a dungeon, defending player loses 1 life for each card they own in exile with a hit counter on it.
|
|
|
Ravenous Chupacabra
( 4)
Creature — Beast Horror
(2/2)
When Ravenous Chupacabra enters the battlefield, destroy target creature an opponent controls.
|
|
|
Ravenous Demon
( 5)
Creature — Demon
(4/4)
Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.
|
|
|
Ravenous Gigamole
( 4)
Creature — Mole Horror
(2/3)
When Ravenous Gigamole enters the battlefield, mill three cards. You may put a creature card from among the cards milled this way into your hand. If you don't, put a +1/+1 counter on Ravenous Gigamole. (To mill a card, put the top card of your library into your graveyard.)
|
|
|
Ravenous Harpy
( 3)
Creature — Harpy
(1/2)
Flying , Sacrifice another creature: Put a +1/+1 counter on Ravenous Harpy.
|
|
|
Ravenous Necrotitan
( 4)
Creature — Phyrexian Horror
(6/6)
Corrupted — When Ravenous Necrotitan enters the battlefield, sacrifice a creature unless an opponent has three or more poison counters.
|
|
|
Ravenous Rats
( 2)
Creature — Rat
(1/1)
When Ravenous Rats enters the battlefield, target opponent discards a card.
|
|
|
Ravenous Rotbelly
( 5)
Creature — Zombie Horror
(4/5)
When Ravenous Rotbelly enters the battlefield, you may sacrifice up to three Zombies. When you sacrifice one or more Zombies this way, each opponent sacrifices that many creatures.
|
|
|
Ravenous Skirge
( 3)
Creature — Phyrexian Imp
(1/1)
Flying Whenever Ravenous Skirge attacks, it gets +2/+0 until end of turn.
|
|
|
Ravenous Squirrel
( 1)
Creature — Squirrel
(1/1)
Whenever you sacrifice an artifact or creature, put a +1/+1 counter on Ravenous Squirrel. , Sacrifice an artifact or creature: You gain 1 life and draw a card.
|
|
|
Ravenous Vampire
( 5)
Creature — Vampire
(3/3)
Flying At the beginning of your upkeep, you may sacrifice a nonartifact creature. If you do, put a +1/+1 counter on Ravenous Vampire. If you don't, tap Ravenous Vampire.
|
|
|
Raving Dead
( 5)
Creature — Zombie
(2/6)
Deathtouch At the beginning of combat on your turn, choose an opponent at random. Raving Dead attacks that player this combat if able. Whenever Raving Dead deals combat damage to a player, that player loses half their life, rounded down.
|
|
|
Raving Oni-Slave
( 2)
Creature — Ogre Warrior
(3/3)
When Raving Oni-Slave enters or leaves the battlefield, you lose 3 life if you don't control a Demon.
|
|
|
Ravos, Soultender
( 5)
Legendary Creature — Human Cleric
(2/2)
Flying Other creatures you control get +1/+1. At the beginning of your upkeep, you may return target creature card from your graveyard to your hand. Partner (You can have two commanders if both have partner.)
|
|
|
Rayami, First of the Fallen
( 4)
Legendary Creature — Vampire
(5/4)
If a nontoken creature would die, exile that card with a blood counter on it instead. As long as an exiled creature card with a blood counter on it has flying, Rayami, First of the Fallen has flying. The same is true for first strike, double strike, deathtouch, haste, hexproof, indestructible, lifelink, menace, protection, reach, trample, and vigilance.
|
|
|
Razaketh, the Foulblooded
( 8)
Legendary Creature — Demon
(8/8)
Flying, trample Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
|
|
|
Razing Snidd
( 6)
Creature — Beast
(3/3)
When Razing Snidd enters the battlefield, return a black or red creature you control to its owner's hand. When Razing Snidd enters the battlefield, each player sacrifices a land.
|
|
|
Razorjaw Oni
( 4)
Creature — Demon Spirit
(4/5)
Black creatures can't block.
|
|
|
Razortooth Rats
( 3)
Creature — Rat
(2/1)
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
|
|
|
Reaper from the Abyss
( 6)
Creature — Demon
(6/6)
Flying Morbid — At the beginning of each end step, if a creature died this turn, destroy target non-Demon creature.
|
|
|
Reaper King
( 10)
Legendary Artifact Creature — Scarecrow
(6/6)
( can be paid with any two mana or with . This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow enters the battlefield under your control, destroy target permanent.
|
|
|
Reaper of Night
( 7)
Creature — Specter
(4/5)
Whenever Reaper of Night attacks, if defending player has two or fewer cards in hand, it gains flying until end of turn.
|
|
|
Reaper of Sheoldred
( 5)
Creature — Phyrexian Horror
(2/5)
Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever a source deals damage to Reaper of Sheoldred, that source's controller gets a poison counter.
|
|
|
Reaper of the Wilds
( 4)
Creature — Gorgon
(4/5)
Whenever another creature dies, scry 1. : Reaper of the Wilds gains deathtouch until end of turn. : Reaper of the Wilds gains hexproof until end of turn.
|
|
|
Reassembling Skeleton
( 2)
Creature — Skeleton Warrior
(1/1)
: Return Reassembling Skeleton from your graveyard to the battlefield tapped.
|
|
|
Reaver Drone
( 1)
Creature — Eldrazi Drone
(2/1)
Devoid (This card has no color.) At the beginning of your upkeep, you lose 1 life unless you control another colorless creature.
|
|
|
Rebel Informer
( 3)
Creature — Human Mercenary Rebel
(1/2)
Rebel Informer can't be the target of white spells or abilities from white sources. : Put target nontoken Rebel on the bottom of its owner's library.
|
|
|
Reckless Imp
( 3)
Creature — Imp
(2/2)
Flying Reckless Imp can't block. Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
|
|
|
Reclusive Wight
( 4)
Creature — Zombie Minion
(4/4)
At the beginning of your upkeep, if you control another nonland permanent, sacrifice Reclusive Wight.
|
|
|
Regal Bloodlord
( 5)
Creature — Vampire Soldier
(2/4)
Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying.
|
|
|
Reiver Demon
( 8)
Creature — Demon
(6/6)
Flying When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
|
|
|
Relentless Dead
( 2)
Creature — Zombie
(2/2)
Menace (This creature can't be blocked except by two or more creatures.) When Relentless Dead dies, you may pay . If you do, return it to its owner's hand. When Relentless Dead dies, you may pay . If you do, return another target Zombie creature card with mana value X from your graveyard to the battlefield.
|
|
|
Relentless Rats
( 3)
Creature — Rat
(2/2)
Relentless Rats gets +1/+1 for each other creature on the battlefield named Relentless Rats. A deck can have any number of cards named Relentless Rats.
|
|
|
Rendclaw Trow
( 3)
Creature — Troll
(2/2)
Wither (This deals damage to creatures in the form of -1/-1 counters.) Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Renegade Reaper
( 3)
Creature — Angel Berserker
(2/3)
Flying When Renegade Reaper enters the battlefield, mill four cards. If at least one Angel card is milled this way, you gain 4 life.(To mill a card, put the top card of your library into your graveyard.)
|
|
|
Repeat Offender
( 2)
Creature — Human Assassin
(2/1)
: If Repeat Offender is suspected, put a +1/+1 counter on it. Otherwise, suspect it. (A suspected creature has menace and can't block.)
|
|
|
Repentant Vampire
( 5)
Creature — Vampire
(3/3)
Flying Whenever a creature dealt damage by Repentant Vampire this turn dies, put a +1/+1 counter on Repentant Vampire. Threshold — As long as seven or more cards are in your graveyard, Repentant Vampire is white and has ": Destroy target black creature."
|
|
|
Restless Apparition
( 3)
Creature — Spirit
(2/2)
: Restless Apparition gets +3/+3 until end of turn. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
|
|
|
Restless Bloodseeker
( 2)
Creature — Vampire
(1/3)
At the beginning of your end step, if you gained life this turn, create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.") Sacrifice two Blood tokens: Transform Restless Bloodseeker. Activate only as a sorcery.
|
|
|
Restless Dead
( 2)
Creature — Skeleton
(1/1)
: Regenerate Restless Dead.
|
|
|
Restoration Gearsmith
( 4)
Creature — Human Artificer
(3/3)
When Restoration Gearsmith enters the battlefield, return target artifact or creature card from your graveyard to your hand.
|
|
|
Returned Centaur
( 4)
Creature — Zombie Centaur
(2/4)
When Returned Centaur enters the battlefield, target player mills four cards.
|
|
|
Returned Phalanx
( 2)
Creature — Zombie Soldier
(3/3)
Defender : Returned Phalanx can attack this turn as though it didn't have defender.
|
|
|
Returned Reveler
( 2)
Creature — Zombie Satyr
(1/3)
When Returned Reveler dies, each player mills three cards.
|
|
|
Revealing Eye
( 0)
Creature — Eye Horror
(3/4)
Menace When this creature transforms into Revealing Eye, target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card, then draws a card.
|
|
|
Revel Ruiner
( 4)
Creature — Cephalid Rogue
(3/1)
Menace (This creature can't be blocked except by two or more creatures.) When Revel Ruiner enters the battlefield, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
|
|
|
Revenant
( 5)
Creature — Spirit
(*/*)
Flying Revenant's power and toughness are each equal to the number of creature cards in your graveyard.
|
|
|
Revenant Patriarch
( 5)
Creature — Spirit
(4/3)
When Revenant Patriarch enters the battlefield, if was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block.
|
|
|
Reyhan, Last of the Abzan
( 3)
Legendary Creature — Human Warrior
(0/0)
Reyhan, Last of the Abzan enters the battlefield with three +1/+1 counters on it. Whenever a creature you control dies or is put into the command zone, if it had one or more +1/+1 counters on it, you may put that many +1/+1 counters on target creature. Partner (You can have two commanders if both have partner.)
|
|
|
Rhizome Lurcher
( 4)
Creature — Fungus Zombie
(2/2)
Undergrowth — Rhizome Lurcher enters the battlefield with a number of +1/+1 counters on it equal to the number of creature cards in your graveyard.
|
|
|
Ria Ivor, Bane of Bladehold
( 4)
Legendary Creature — Phyrexian Knight
(3/4)
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) At the beginning of combat on your turn, the next time target creature would deal combat damage to one or more players this combat, prevent that damage. If damage is prevented this way, create that many 1/1 colorless Phyrexian Mite artifact creature tokens with toxic 1 and "This creature can't block."
|
|
|
Rilsa Rael, Kingpin
( 5)
Legendary Creature — Human Rogue
(2/5)
Deathtouch When Rilsa Rael, Kingpin enters the battlefield, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.
|
|
|
Rimebound Dead
( 1)
Snow Creature — Skeleton
(1/1)
: Regenerate Rimebound Dead. ( can be paid with one mana from a snow source.)
|
|
|
Ringwraiths
( 6)
Creature — Wraith Knight
(5/5)
When Ringwraiths enters the battlefield, target creature an opponent controls gets -3/-3 until end of turn. If that creature is legendary, its controller loses 3 life. When the Ring tempts you, return Ringwraiths from your graveyard to your hand.
|
|
|
Risen Executioner
( 4)
Creature — Zombie Warrior
(4/3)
Risen Executioner can't block. Other Zombie creatures you control get +1/+1. You may cast Risen Executioner from your graveyard if you pay more to cast it for each other creature card in your graveyard.
|
|
|
Rivaz of the Claw
( 3)
Legendary Creature — Viashino Warlock
(3/3)
Menace : Add two mana in any combination of colors. Spend this mana only to cast Dragon creature spells. Once during each of your turns, you may cast a Dragon creature spell from your graveyard. Whenever you cast a Dragon creature spell from your graveyard, it gains "When this creature dies, exile it."
|
|
|